Keeps the audio data as is -> no volume control!
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#include <VolumeControl.h>
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virtual void | update_audio_data (Frame *data, uint16_t frameCount, uint8_t volume, bool mono_downmix, bool ivolume_used) |
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virtual int32_t | get_volume_factor (uint8_t volume)=0 |
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virtual int32_t | get_volume_factor_max () |
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Keeps the audio data as is -> no volume control!
- Author
- pschatzmann
- Copyright
- Apache License Version 2
The documentation for this class was generated from the following file: