import pygame import pygame.camera from pygame.locals import * import sys pygame.init() pygame.camera.init() x=0 #create fullscreen display 640x480 screen = pygame.display.set_mode((640,480),0) #find, open and start low-res camera cam_list = pygame.camera.list_cameras() print(cam_list) webcam = pygame.camera.Camera(cam_list[x],(640,480)) webcam.start() while True: #grab image, scale and blit to screen imagen = webcam.get_image() imagen = pygame.transform.scale(imagen,(640,480)) screen.blit(imagen,(0,0)) #draw all updates to display pygame.display.update() # check for quit events for event in pygame.event.get(): if event.type == pygame.QUIT: webcam.stop() pygame.quit() sys.exit()